impresario: gestural theatergame
"Impresario" is the visual output of my Bachelor thesis "Theater as a Casual Game". It was written and designed by Peer Dräger and me within three months at the department of media design at the Baden-Wuerttemberg Cooperative State University in 2010.
The expression of your very own voice, gestures and mimics. Vocal tone, body movement and posture: acting on stage is a distinct and personal activity, nevertheless, it‘s highly social.
Trying to merge these features into a game concept, we were heading for fresh, intense and emotional gameplay.
„Impresario“ is a gesture and voice controlled theater game concept. It is designed as an online multi player game for the upcoming xbox360 with kinect extension.
Even more information at www.impresario-game.com (German)
breyn: multitouch brainstorming
The application largely bases on a modular construction-kit-system to create individual brainstorming sessions for up to four participants without the slightest effort.
The session-leader is able to arragne and chose from several creative-techniques via drag‘n‘drop. The table embodies the role as head of brainstorming, it manages speech- and silence phases, but also controls the duration of individual steps to create fantastic ideas, explains the basic rules to newcomers and keeps this rules though audio- and motionsensors untouched.
“breyn” is the outcome of a five member students-team at the University of Cooperative Education in Ravensburg in the third theoretical term. It was developed within 10 weeks by Peer Dräger, Mathias Müller, Christian Preisler, Sebastian Simon and me. close
Even more information at www.breyn.net (German)
weesly.de: web development
Therefore, the overall visual design is dominated by racing style carbon fibre and metallook. Big, colorful illustrations differentiate the quality of the offered products.